var _loc7_ = this[§§constant(5)][§§constant(27)][§§constant(28)](x,y);
var _loc8_ = this[§§constant(5)][§§constant(30)][§§constant(28)](x,y,§§constant(29));
var _loc6_ = this[§§constant(5)][§§constant(30)][§§constant(28)](x,y,§§constant(31));
var _loc5_ = this[§§constant(5)][§§constant(30)][§§constant(28)](x,y,§§constant(32));
var _loc9_ = this[§§constant(5)][§§constant(30)][§§constant(28)](x,y,§§constant(33));
if(_loc7_[§§constant(34)] == §§constant(35) and _loc8_ == null and _loc6_ == null and _loc5_ == null and _loc9_ == null)
{
this[§§constant(25)] = true;
var _loc4_ = new eval(§§constant(36))[§§constant(37)][§§constant(41)](this[§§constant(14)],§§constant(18),eval(§§constant(36))[§§constant(37)][§§constant(38)][§§constant(39)][§§constant(40)],this[§§constant(12)] * this[§§constant(7)],x * this[§§constant(7)],10);
_loc4_ = new eval(§§constant(36))[§§constant(37)][§§constant(41)](this[§§constant(14)],§§constant(19),eval(§§constant(36))[§§constant(37)][§§constant(38)][§§constant(39)][§§constant(40)],this[§§constant(13)] * this[§§constant(7)],y * this[§§constant(7)],10);